AMDs New RadeonPro WX8200 GPU
AMD has recently released a new high end professional GPU as part of their RadeonPro line. The RadeonPro WX8200 is based on the Vega architecture, with 3584 compute cores accessing 8GB… Read more »
AMD has recently released a new high end professional GPU as part of their RadeonPro line. The RadeonPro WX8200 is based on the Vega architecture, with 3584 compute cores accessing 8GB… Read more »
As we enter 2018, we find a variety of products arriving to market that support 8K imagery. The 2020 Olympics are slated to be broadcast in 8K, and clearly we… Read more »
I have been working on a project currently titled 6Below, which is the first full length feature film to be created in the Barco Escape Format. Escape is three adjacent 2K projections, so… Read more »
Blackmagic Design had a variety of new products on display at NAB. The single most interesting one from my perspective is their new film scanner from recently acquired Cintel. Everything… Read more »
So this year at NAB, we continue to see more 4K acquisition tools being developed, but nearly all content is distributed and viewed by its audience at 1080p or below,… Read more »
Adobe announced CS5 at NAB 2010 and has recently begun shipping the retail version. Now in its fifth iteration, Creative Suite has grown from a compilation of four stand alone applications… Read more »
It has been quite a while, but I hope to get back into the habit of posting regularly, now that I have returned to Hollywood. A few items of interest… Read more »
While Cineform’s initial products were developed for broadcast-level HD 10bit 4:2:2 YUV editing, they have added many other features to their compression format, many of which I have had the opportunity to take advantage of… Read more »
Red released their image processing tools RedAlert and RedCine to the public on Wednesday. I took note, downloaded the required files, and added it to my to-do list. I was not ready to… Read more »
There are those out there, primarily DV and HDV shooter/editors that don’t understand the fundamental concepts of the offline/online process for high resolution post-production. This used to be required for… Read more »