Networking for Post-Introduction
This is the first in a series of articles where we are going to explore computer networks, and how to get the most out of them in the post production… Read more »
This is the first in a series of articles where we are going to explore computer networks, and how to get the most out of them in the post production… Read more »
How do you control your editing application? Regardless of whether you are editing Avid, Final Cut, Premiere, Resolve, or even Vegas, you are basically trying to communicate with a piece… Read more »
SIGGRAPH 2021 is entirely online this year, and having attended in person in the past, this seems like one of the hardest experiences to translate into an online virtual event. … Read more »
NVidia is hosting the third online iteration of their “GTC” GPU Technology Conference. The first one was hurriedly implemented last March, as we were just beginning to realize the implications… Read more »
AJA has released the T-TAP Pro, a new video output device for editors, colorists, and VFX artists, targeting 4K and HDR workflows. I wrote a series of articles throughout the… Read more »
Newtek announced their “Network Device Interface” (NDI) protocol back in 2016, as a way to transfer HD video signals in real-time over IP networks. It was designed to replace SDI… Read more »
I have begun creating a series of technology videos on Youtube. While I have posted a few Youtube videos of my camera tests in these articles over the past few… Read more »
AMD’s Threadripper line of processors has been available for High-End Desktop users since August 2017. They compete with Intel’s Core-X lineup, for users who want higher performance, quad channel memory,… Read more »
Dell sent me their newest top-end HDR monitor to test out. The UP3221Q is an HDR1000 certified 31.5 inch UHD display, with 1000 nits of Brightness, displaying images from HDMI,… Read more »
It has been a year since I posted my in-depth review of the Loupedeck+ Console. One of my main issues with the unit, was that it was too difficult to… Read more »