Act of Valor

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So Act of Valor, the big project that I have been working on for the last four years, finally was released last month.  It has been pretty exciting to see this project go all the way from an independent film shooting with whatever resources we could scrap together at the time, to #1 at the Box Office our opening weekend.  We essentially used a bunch of Canon DSLRs and a variety of applications on our regular PC workstations to edit and finish the movie.  This was the first feature film that I have played a significant role in creating, as I was involved from workflow design and data management onset, to the final tweaks to the finished 2K online before we printed to Film.
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Two Interesting Developments from Blackmagic-Design

First off, the long awaited PC version of DaVinci Resolve was released to public beta last week.  Both the full version and the free Resolve-Lite now have PC variants available.  You can bet I will be setting up a high end PC based system to run it on at work, since that is the only step in our workflow that we currently use a Mac for.  The big question is going to be file format and codec support.  We currently use DPX and Cineform MOVs for our system in the office, but eventually using Cineform AVIs would fit more seamlessly into our workflow.
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Canon Cinema EOS C300

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Earlier this month, Canon announced the C300 as the first product in their new Cinema EOS series, which they see as their next step in the world of digital filmmaking.  They stumbled into the forefront of DSLR film-making entirely by accident, and are trying to figure out how to capitalize on that position.  Their new camera is intended to bring some of the benefits of DSLR type filmmaking to the high end market, without the limitations presented by the existing 5D and 7D cameras.
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Avid Media Composer 6

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I haven’t posted much in the last few months, because there have not been many new developments that caught my eye or piqued my curiosity.  But this month we are seeing a number of releases that are relevant, and moving the industry forward.  The first one to actually become available to users is Avid’s release this morning.

After announcing it last week, today Avid released the next version of Media Composer, and it is a major update.  The key thing that will affect all users is that the program will now be a natively 64bit application.  This will exclude users who still have 32bit systems, but allow the software to use more RAM, and therefore effectively do larger projects, on 64bit systems, which are pretty prevalent at this point.  From what I can tell, re-coding an entire application for 64bit is also good for cleaning up the code for existing features, and streamline performance and threading.  Avid’s primary competition: Adobe Premiere Pro, saw a huge improvement in both performance and stability when the first 64bit version (CS5) was released.  This has led to a huge increase in that application’s popularity, especially for larger projects.  The level of competition presented by that change may be a key factor in why we are now seeing so many major changes from Avid.
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Stereoscopic Finishing Process

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To provide us with vision, our brain combines the two separate images from both of our eyes to create the perception of depth.  Stereoscopy imitates that to create an artificial sense of depth, perceived by the viewer where there is in reality a flat surface (screen).  Imitating the differences in those two images is not as simple as it would seem, and much research has gone into how to do this most effectively.  From my own experience, I know that I used to get headaches from watching 3D movies a few years ago, and as technology has developed, viewing 3D content has gotten easier for me, feeling more natural.  A lot of this has to do with recent advances in the stereoscopic finishing process.  These advances include both new ways of aligning images, and ways to do it faster and with more precision, leading to a better final product.
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Editorial in 3D

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In theory, stereoscopic media content can be edited exactly the same as 2D content is, when an offline-online workflow is used.  This allows the editor to edit one stream in 2D, in any standard offline editing application, and the stereoscopic 3D aspects are taken care of later in the post production process once the editorial cut is completed.  While this is a workable option, the depth information that is being ignored can have an impact on the finished piece, that the editor will be totally oblivious to during that step of the process.
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NAB 2011

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I did get a chance to check out some of the new products available at NAB.  These are the things that stood out to me:

Cineform’s big news was their acquisition by GoPro, and a reduction of their prices.  Neo (Previously “Neo4K”) is now $300 and the full Neo3D is $1000.  There is also a new free utility called the GoPro Cineform Studio posted on the GoPro site, designed to help users easily process their footage from the new GoPro3D.  That download effectively makes the basic Cineform codec freely available to anyone who needs it.  I highly recommend having the Cineform codec available on any system you do video work on, since it is a useful cross-platform compression format.
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NAB Coming Up Next Week

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In case you hadn’t noticed the huge deluge of promotional emails over the last few days from every media company on the planet, NAB is coming up next week in Las Vegas.  NAB is always an exciting event to attend, not just because you get to see and experiment with every possible piece of equipment and software, but because so many totally new products are announced that week.  We get a glimpse of things to be looking forward to over the next year, that will (hopefully) soon be making our lives easier or furthering our workflow options.  It is also a good opportunity to meet the “experts” face-to-face, to compare ideas and share information in more direct ways than online forums and blogs.
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Options for Stereoscopic Preview

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Viewing stereoscopic media in realtime requires that the combined stream be transmitted to your display in some form.  Originally this was accomplished with two independent streams going to two separate output devices, like polarized projectors, or LCD monitors with a beam splitting mirror box.  Now with standalone 3D displays, usually the source streams have to be processed in some way to combine them.  Panasonic’s professional 3D display accepts separate left and right SDI streams, but most other monitors require the sources to be combined in some way, either spatially or temporally.  Passively polarized LCDs usually require a single stream with the left and right views interlaced together, which reduces the viewable resolution, but can be transmitted over regular SDI, DVI or HDMI connections.  120hz displays require left and right frames interleaved together, usually over HDMI 1.4.  Standard 2D displays require anaglyphic processing to combine the images, and color filtered glasses for the viewer to get a monochromatic preview of the depth illusion.
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3D Display Technology

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It seems like just about every week there is a new 3D technology being announced or released.  This is due to the fact that there are so many possible ways to present stereoscopic media to a viewer, but none of the existing solutions are perfect, so there is clear room for improvement.  There has been a lot of creative innovation in this regard over the last few years, which is one of the reasons I am so interested in this subject, but the variety of competing solutions can be quite confusing, especially to someone unfamiliar with any of the options. 
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